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How I accidentally made a studio pipeline tool for Blender!

Thomas Murphy

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How I accidentally made a studio pipeline tool for Blender!

148 938 просмотров · 6 мес. назад
Thomas Murphy
1,19 тыс. подписчиков
148 938 просмотров · 6 мес. назад
While making an internal add-on for my game project, I accidentally made an add-on tool for Blender that is on par with other industry game engines and 3D animation pipelines! I call it "Imposter Cards: Nacho Time" The term Nacho Time is a reference to when you view your 3D scene in shadeless mode, everything looks like Nacho chips! Here is a link to my add-on/extension! https://superhivemarket.com/products/...