How I accidentally made a studio pipeline tool for Blender!
Thomas Murphy
0:00 / 0:00
How I accidentally made a studio pipeline tool for Blender!
148 938 просмотров · 6 мес. назад
Thomas Murphy
1,19 тыс. подписчиков
148 938 просмотров · 6 мес. назад
While making an internal add-on for my game project, I accidentally made an add-on tool for Blender that is on par with other industry game engines and 3D animation pipelines!
I call it "Imposter Cards: Nacho Time"
The term Nacho Time is a reference to when you view your 3D scene in shadeless mode, everything looks like Nacho chips!
Here is a link to my add-on/extension!
https://superhivemarket.com/products/...