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TouchDesigner Tutorial: Organic Growth Shape Without Coding

Axi0m

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TouchDesigner Tutorial: Organic Growth Shape Without Coding

1 164 просмотра · 3 нед. назад
Axi0m
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1 164 просмотра · 3 нед. назад
Patreon:   / join   IG TD sketches:   / axi0.t0x   In this video, we’ll create a 2D organic growth simulation without writing any code. We’ll then stack the evolving curves in 3D and use the Skin POP to turn them into an organic 3D surface. You’ll learn how to use the Neighbor POP and Math Mix POP to calculate interactions between nearby points, and how the Feedback POP and Line Resample POP work together to keep the simulation growing. We’ll also set up a system that automatically stops the simulation when the frame rate drops to a chosen threshold. Finally, we’ll add color with the Ramp TOP and Lookup Texture POP, set up materials, lighting, and rendering, and apply the Bloom TOP for post-processing. We’ll also explore how changing the random seed, radius values, and starting circle size creates different growth patterns and shapes. A ready-to-use TOX version with several additional features is also available on my Patreon. If you’re interested, please check it out! I hope it helps with your creative projects! 0:00 Intro. 1:04 2D Organic Growth Simulation. 8:43 3D Layering. 11:30 Rendering & PostFX. BGM is also made by me* Please note: I am not responsible for any issues or damage caused by following this tutorial. Results may vary depending on your system and TouchDesigner version. Please use this video at your own risk.