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Rig and Animate Your Own Character in the Browser for Free (Keyframes, IK, Pose Mode)

CG stuff

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Rig and Animate Your Own Character in the Browser for Free (Keyframes, IK, Pose Mode)

1 525 просмотров · 18 часов назад
CG stuff
759 подписчиков
1 525 просмотров · 18 часов назад
Actionforge just got its biggest update: you can now bring your own character, auto-rig it with markers, and animate it, all free, in your browser, no install. 🔗 Try it: https://actionforge.app (desktop browser) What's new: • Custom characters: place markers, adjust the skeleton, bind, done • Custom characters are saved in your browser, and you can re-rig without re-uploading • Skeleton template .blend: build your character on the skeleton and import it pre-weighted • New export presets: Unreal Engine 5 (Manny / Quinn), UE4, Character Creator, and a fixed Mixamo export • Advanced mode: keyframe adjustments and IK over time, Blender-style • Pose mode: pose and keyframe any bone (R, RR trackball, axis locks, local/global) • GLB and FBX export A free Mixamo alternative for game devs using Godot, Unity, Unreal or Blender. Base animations: Quaternius Universal Animation Library (CC0), quaternius.com 0:00 What's new in Actionforge 0:15 Add your own character 0:25 Placing auto-rig markers 0:50 Adjusting the skeleton 1:30 Finger bones 2:05 Bind & test animations 2:30 Saved custom characters 2:55 New export presets (UE5, UE4, CC, Mixamo) 3:20 Advanced mode: keyframing adjustments 4:10 Keyframing IK 4:35 Pose mode & FK animation 5:25 Compose layers 6:05 Re-rig without re-uploading 6:35 Skeleton template .blend 7:15 Outro