Rig and Animate Your Own Character in the Browser for Free (Keyframes, IK, Pose Mode)
CG stuff
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Rig and Animate Your Own Character in the Browser for Free (Keyframes, IK, Pose Mode)
1 525 просмотров · 18 часов назад
CG stuff
759 подписчиков
1 525 просмотров · 18 часов назад
Actionforge just got its biggest update: you can now bring your own character, auto-rig it with markers, and animate it, all free, in your browser, no install.
🔗 Try it: https://actionforge.app (desktop browser)
What's new:
• Custom characters: place markers, adjust the skeleton, bind, done
• Custom characters are saved in your browser, and you can re-rig without re-uploading
• Skeleton template .blend: build your character on the skeleton and import it pre-weighted
• New export presets: Unreal Engine 5 (Manny / Quinn), UE4, Character Creator, and a fixed Mixamo export
• Advanced mode: keyframe adjustments and IK over time, Blender-style
• Pose mode: pose and keyframe any bone (R, RR trackball, axis locks, local/global)
• GLB and FBX export
A free Mixamo alternative for game devs using Godot, Unity, Unreal or Blender.
Base animations: Quaternius Universal Animation Library (CC0), quaternius.com
0:00 What's new in Actionforge
0:15 Add your own character
0:25 Placing auto-rig markers
0:50 Adjusting the skeleton
1:30 Finger bones
2:05 Bind & test animations
2:30 Saved custom characters
2:55 New export presets (UE5, UE4, CC, Mixamo)
3:20 Advanced mode: keyframing adjustments
4:10 Keyframing IK
4:35 Pose mode & FK animation
5:25 Compose layers
6:05 Re-rig without re-uploading
6:35 Skeleton template .blend
7:15 Outro