How to Make a Trampoline (Jump Pad) in Unreal Engine 5.8.3 | Beginner Tutorial
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How to Make a Trampoline (Jump Pad) in Unreal Engine 5.8.3 | Beginner Tutorial
80 просмотров · 3 дня назад
PixoViz Academy
69 подписчиков
80 просмотров · 3 дня назад
Let's create a simple and fun Trampoline (Jump Pad) system! 🤸 In this Unreal Engine 5.8.3 tutorial, we'll create a Trampoline (Jump Pad) that launches the player into the air when they step on it. We'll also make the Trampoline (Jump Pad) bounce up and down, smoothly return to its original position, and briefly glow when activated. We'll use Box Collision, Launch Character, a Vector variable, Sequence, Timeline, Lerp, and Set Material to build an interactive Trampoline (Jump Pad) using Blueprints.
By the end of the tutorial, you'll have a fully functional Trampoline (Jump Pad) system that launches the player into the air, bounces when activated, and briefly glows before returning to its original state.
🎮 Engine: Unreal Engine 5.8.3
🧩 System: Trampoline (Jump Pad)
💻 Method: Blueprints
🎯 Features: Character Launch, Adjustable Bounce Strength, Trampoline (Jump Pad) Animation, Smooth Movement, Timeline & Lerp, Temporary Glow Material Effect
⏱️ CHAPTERS
00:00 Final Preview
00:22 Tutorial Overview
00:41 Creating the Trampoline (Jump Pad) Blueprint
00:55 Setting Up the Cylinder and Materials
01:22 Creating the Box Collision
01:52 Launching the Character into the Air
02:58 Creating the BounceStrength Variable
04:09 Making the Trampoline (Jump Pad) Bounce
04:44 Creating the Tram Timeline
06:37 Adding the Glow Material Effect
07:20 Final Test & Demonstration
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