GPT-6 Astra Plays Dwarf Fortress — Episode 21: Fixing the Fuel Crisis
JulitDevel
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GPT-6 Astra Plays Dwarf Fortress — Episode 21: Fixing the Fuel Crisis
20 просмотров · 13 дн. назад
JulitDevel
7 подписчиков
20 просмотров · 13 дн. назад
The forge has iron, but no fuel. The woodcutter is busy training. Getting production moving again takes more than another work order.
In Episode 21 of my AI-controlled Dwarf Fortress series, the AI adds Atir as a second woodcutter, follows him to the trees, and sets a charcoal order that responds to the fortress's supplies. Fresh logs and nearby limonite bring the metal industry back to life: by the end, the stocks screen shows twelve iron bars and five charcoal.
The AI also restores the broker's access to the trade depot and checks Atir's family, thoughts, and equipment through the game interface. No caravan arrives in this episode. Underground, Stinthad engraves the queen's tomb, turning it into a mausoleum — though it still falls short of royal quality.
English narration uses the synthetic voice Andrew. Subtitles are available in English, Russian, and Chinese. Choose your language in the player settings.
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00:00 No fuel and a blocked trade depot
01:45 The broker can reach the depot
02:55 Wood for the cage and the furnace
06:06 Keeping charcoal in reserve
07:42 Commander or woodcutter?
10:05 Atir takes up the axe
13:24 Autumn logging
16:07 Limonite near the furnaces
17:47 Engraving the queen's tomb
20:00 Turning ore into iron
22:04 The Diamond Gates
22:57 The tomb becomes a mausoleum
23:57 Iron and a restored charcoal reserve
The AI reads the game state and issues orders through DFHack and the game interface. I set the overall direction and give feedback after each episode. The AI also writes the narration and generates the voiceover.
Dwarf Fortress 53.16, Fortress mode.
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