WWE 2
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WWE 2
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WrestleTime
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28 просмотров · 1 месяц назад
#WWESmackDownVsRaw2009PS3VsPSP
#WWESmackDownVsRaw2009PS3VsPSP
WWE SmackDown vs. Raw 2009 (also known as WWE SmackDown vs. Raw 2009 featuring ECW) is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 2, PlayStation 3, PlayStation Portable, Wii, and Xbox 360 video game consoles, with TOSE overseeing development for the Nintendo DS version.[3] The game was first released on November 9, 2008, in North America. It is the tenth overall installment in the video game series based on the World Wrestling Entertainment (WWE) promotion, and the fifth game under the SmackDown vs. Raw name, named after the promotion's Raw and SmackDown brands.[4][5] It is the sequel to 2007's SmackDown vs. Raw 2008 and the second of three games to feature the promotion's ECW brand. It was the first game in the series to be released during the PG Era.[4][3]
2009 introduced the Inferno match, a revamped tag team match, and four new game modes: "Create-a-Finisher", "Road to WrestleMania", "Career", and multiplayer season.
The game was succeeded by WWE SmackDown vs. Raw 2010.
Road to WrestleMania
The Road to WrestleMania mode debuted in this game, replacing the popular Season mode from previous games. It was then featured in every new game in the series, before it was removed for WWE '13. This mode allows the player to play through personalized storylines for John Cena, Triple H, The Undertaker, Chris Jericho, CM Punk, and a tag team storyline for Batista and Rey Mysterio.
Gameplay
Match gameplay
One of the game's most prominent features is the enhanced tag team match.[5] Additions in the match include new ways of tagging the player's tag team partner such as the hot tag, which can help save the player in the match if they are in trouble, and the forced blind tag, where the illegal partner can tag his or herself into the ring. The legal player's tag team partner has more of a part to play in this match and will aid the player by holding an opponent on the ropes while on the apron (pictured), and pulling down the ropes for an opponent who is dashing towards them, sending them out of the ring.[6] Teams will now share their own momentum meter, attributes and double team finishers.[4]