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Giant Spider in UE5.5 – Part 1: Migrating Assets from UE4.27 to UE5.5

Kornica 3D

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Giant Spider in UE5.5 – Part 1: Migrating Assets from UE4.27 to UE5.5

30 просмотров · 9 дн. назад
Kornica 3D
230 подписчиков
30 просмотров · 9 дн. назад
Hey everyone! In Part 1 of this Giant Spider integration series, we’ll bring the spider character from Unreal Engine’s Action RPG pack into UE5.5. 🕷️ The pack was built for UE4.27, so we’ll start by migrating its assets into a newer project and preparing the foundation for the rest of the course. In this series, we’ll organize the materials and animations, create a custom idle in Maya, and build an Animation Blueprint for gameplay. Originally released on Patreon; this lesson is now available here for free. 🌐 Website: https://kornica3d.click 🎮 Beasts vs Undead: https://kornica3d.click/gamedev.html ☕ Support my work: https://ko-fi.com/kornica3d If you find this helpful, like & subscribe, and let me know what you think! #UnrealEngine5 #GameDevelopment #Kornica3D