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128 players on Blood Gulch: Halo CE Decompiled

Jonas Volman

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128 players on Blood Gulch: Halo CE Decompiled

13 009 просмотров · 4 дня назад
Jonas Volman
310 подписчиков
13 009 просмотров · 4 дня назад
After reverse engineering Halo CE's source code, I managed to raise the max player count from 16 to 128. Halo CE's original Xbox release has now been ported to Andriod as well (link to download & discord in pinned comments) These are real networked players, not spawned bipeds. The host has 128 live connections on its game port. Each one is a separate machine to the game, with its own address, its own player, and its own input stream at 30 per second. The Spartans you see belong to those players and move because of the inputs each machine sends, exactly as a human player's would. Next up will be a real human-operated testing on Halo Custom Edition.