Перейти к содержимому

I Entered the Biggest 3D Art Challenge…

J Hill

0:00 / 0:00

I Entered the Biggest 3D Art Challenge…

38 531 просмотр · 1 дн. назад
J Hill
210 тыс. подписчиков
38 531 просмотр · 1 дн. назад
I entered Pwnisher’s Gauntlet of the Gods challenge with the goal of creating an original animated trading card featuring my own fantasy character. In this video, I take you through the entire process of designing, sculpting, texturing, animating, and rendering my character, Rage, using ZBrush, Unreal Engine 5, MetaHuman, Substance Painter, and more. Along the way, I tackle cloth simulation, motion capture, fire VFX, cinematic lighting, and plenty of unexpected problems. _________________________________________ LINKS 🏆 TOP 5 WINNERS 1. Manishka:    • Gauntlet of Gods - 3D Community Challenge ...   2. Kim Byeongjin (Holdim Provae):    • Gauntlet Of Gods | 2ND | 3D COMMUNITY CHAL...   3. Pavle Crnobrnja (Crnovision):    • How I Made My Gauntlet Of Gods Submission ...   4. Duy Huynh:    • How I get in TOP 4 in the Pwnisher 3D Chal...   5. Cyan Sky: https://space.bilibili.com/262226832 🎬 Winners Breakdown Stream:    • How Art Challenge Winners use 3D Software ...   🎨 View the finished character and artwork: https://www.artstation.com/jhill 📺 Pwnisher:    / @pwnisher   🔥 Niagara Fluids tutorials — Redefine Effects: https://redefinefx.com/ SOFTWARE USED ZBrush • Unreal Engine 5 • MetaHuman • Maya • Substance 3D Painter • Marvelous Designer • EmberGen • Nuke Thanks for watching! _________________________________________ ► My Game Character Class - http://www.characterclass.com ► Join the Character Art Team:    / artofjhill   🤝 Become a member:    / artofjhill   🤝 Patreon:   / jhill   _________________________________________ ◆ Discord:   / discord   ◆ Newsletter: https://www.characterclass.com/newsle... ◆ My website: https://www.jhill.com ◆ ArtStation: https://www.artstation.com/jhill ◆ Instagram:   / @artofjhill   ◆ TikTok:   / artofjhill   ◆ LinkedIn:   / artofjhill   ◆ Setup: https://kit.co/artofjhill/my-setup _________________________________________ 00:00 Entering the Biggest 3D Art Challenge 00:51 Planning My Character & Story 03:20 Sculpting the Character in ZBrush 05:37 Day 10: Running Out of Time 07:01 Planning the Animation 08:23 Creating a Custom MetaHuman 09:12 Building the Scene in Unreal Engine 10:16 Motion Capture & Facial Animation 11:17 Preparing the Character for Animation 12:04 Halfway Through the Challenge 13:56 Cloth Simulation in Unreal Engine 14:46 Modeling & Texturing the Swords 15:44 Creating the Hair 17:36 Creating the Flaming Swords 18:21 Redesigning the Animation 19:16 The Final Week 20:31 Adding Story & Building the Battlefield 22:28 Getting Feedback From Pwnisher 22:54 The Final Hours 24:00 Disqualified! 25:23 Turning Failure Into Something Better 26:21 Creating Fire With Niagara Fluids 26:40 Final Rendering & Compositing in Nuke 28:05 Final Animation Reveal