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Modeling BMO - start to finish, multiple techniques in the chapter descriptions!

Michael Pavlovich

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Modeling BMO - start to finish, multiple techniques in the chapter descriptions!

4 560 просмотров · 1 г. назад
Michael Pavlovich
151 тыс. подписчиков
4 560 просмотров · 1 г. назад
IMM Base Primitive Brush shown in video: https://drive.google.com/file/d/0B4gz...    / @michaelpavlovich   https://gumroad.com/pavlovich https://cubebrush.co/pavlovich   / pavmike     / pavlovich   http://3d.cgmasteracademy.com/instruc... https://www.artstation.com/michaelpav... https://sketchfab.com/pavlovich   / pavmike   0:00 - Intro 1:00 - Importing image reference 2:40 - Cube match reference 3:51 - Save camera position 6:00 - Save multiple camera positions 8:50 - Rounded corner panel techniques 25:12 - IMM button objects 37:00 - Live Boolean body 38:30 - ZRemesher boolean body 45:26 - Paper bag wrinkles 54:50 - Quad mesh fill hole with ZRemesh 57:00 - Fixing circles with clip and spherize 1:00:45 - Extruding in vent and monitor detail 1:07:10 - Detailing button bevels 1:22:50 - Creating holes with ZModeler 1:29:00 - Creating the monitor face geometry 1:31:05 - BMO text geometry 1:37:08 - Arms and hands 1:46:08 - Legs 1:50:11 - Creating the monitor face texture 1:53:07 - Polypainting and sampling colors 1:56:53 - Rotund body with deformer 1:58:07 - Star vent detail