UE5 Fighting Game From Scratch. Tutorial #3: Switching 3D Arena & 2D Fighting Game Modes
UNREAL ENGINE JOURNEY
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UE5 Fighting Game From Scratch. Tutorial #3: Switching 3D Arena & 2D Fighting Game Modes
5 073 просмотра · 2 г. назад
UNREAL ENGINE JOURNEY
4,48 тыс. подписчиков
5 073 просмотра · 2 г. назад
True Fighting Game Engine: https://www.unrealengine.com/marketpl...
In this tutorial we are going to create a setting which allows to quickly switch our fighting game between 2D and 3D Arena modes. We will learn how to easily turn our initially created 3D fighting game into a 2D fighting game depending on your needs, as you may want it to look either like Tekken or like, let's say, Mortal Combat. And we will make it possible to switch between the two modes using just one setting inside our Unreal Engine blueprint.
It is going to be a series of tutorials, and we will finally create a basic but fully-featured fighting game.
In the first tutorial video we have placed two fighters into a UE 5.1 third-person game project, made them able to automatically rotate towards each other and move around each other. And we have also added paired wrestling attacks (available for free in the web).
Link to the previous tutorial: • UE5 Fighting Game From Scratch. Tutorial #...
In the future videos we will add hit-based attacks as well.
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