Total Jump Solution: Less Floaty Jumps While Managing Jump Height Curve For 2D And 3D Platformers
I_Am_Err00r
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Total Jump Solution: Less Floaty Jumps While Managing Jump Height Curve For 2D And 3D Platformers
10 640 просмотров · 5 лет назад
I_Am_Err00r
1,42 тыс. подписчиков
10 640 просмотров · 5 лет назад
This video will cover everything needed for a standard jump: managing a grounded state, having the player jump higher if you hold the jump button instead of just tapping it, and all the small details that make a jump feel less floaty.
For quick access to the scripts used in this video, visit my GitHub: https://github.com/I-Am-Err00r/Total-...
If you enjoyed this tutorial, check out my course on Udemy "Metroidvania Toolkit"; visit my website (https://err00rfree.com/) for a promotion on the course that will bring the cost from $19.99 to just $12.99 (possibly even $9.99).