Little Fighter 2 v2.0a - Full Stage Playthrough (Difficult, Rudolf, Transform, real-time)
STM1993
0:00 / 0:00
Little Fighter 2 v2.0a - Full Stage Playthrough (Difficult, Rudolf, Transform, real-time)
1 087 просмотров · 4 года назад
STM1993
533 подписчика
1 087 просмотров · 4 года назад
I have done a full stage playthrough previously but it was re-recorded from .lfr and I didn't show my inputs: • Little Fighter 2 (Original LF2 v2.0a) - Fu...
This is a casual playthrough with Rudolf without any self-restriction, or trying to play stylishly, so no fancy combos or strategies.
0:00 Intro
0:26 Stage 1
6:01 Stage 2
13:28 Stage 3
26:48 Stage 4 (fail)
28:15 Stage 4
35:28 Stage 5
51:15 Ending
---
LFR Recordings (including failed stage 4):
https://www.mediafire.com/file/xnnrge...
---
Technical Information:
1) One single continuous recording via OBS.
2) CQP, CQ 20, keyframe 0, max quality, high profile, look-ahead disabled, psycho visual on, GPU 0, Max B-Frames 2.
3) Nohboard to detect my keyboard input.
4) Original LF2; no tool assistance.
5) The following files in my copy of LF2 have been modified, but has no impact on the actual gameplay:
main.wma(main menu music), julian_col, broken, rudolf_smoke, freeze_col, henry_wind (and their _mirror .bmp files).
6) I do have a ddraw.dll file in my LF2 folder, which is used for Multiserver 2.0 when playing online.
7) I did press F4 to cancel out of my failed Stage 4 attempt, and I cut my recording during the demo.
---
In a number of my previous videos on YouTube, I have been using a modified lf2.exe that makes F2 pauses every 1tu instead of every 2tu. I discovered later that this modification has the side-effect of improving LF2's input detection, which feels a lot nicer to play and improved my gameplay, so I kept using it thereafter. I also later discovered that because it reads inputs every 1tu instead of 2tu, it slowed down the game online. Note that .lfrs generated from this modified EXE are not compatible with original LF2.
I also normally playback from .lfr recordings, because I don't like revealing the time/date in which I was playing, and I prefer to record via Fraps instead which actually fixes LF2's framerate to 30 (actual LF2 tends to jump to 31 FPS randomly), whereas the OBS settings I'm using would record by 60 FPS.
#LF2 #小朋友齐打交 #LittleFighter2 #小朋友齊打交