Перейти к содержимому

Unity's John LEMON: How to implement your sounds using Wwise

Máté Moldován

0:00 / 0:00

Unity's John LEMON: How to implement your sounds using Wwise

6 383 просмотра · 6 лет назад
Máté Moldován
149 подписчиков
6 383 просмотра · 6 лет назад
In this video, I explain how I built the John Lemon game provided by Unity, and how I implemented my music & sounds using Wwise. If you have any questions, feel free to get in touch on info@matemoldovan.com Documentation of the footsteps creation process: https://www.dropbox.com/s/a00ut4t1p67... 00:35 Footsteps 04:50 Level Music 08:20 Stinger Sounds 09:55 Sound Effects Link to my gameplay video:    • Unity's John LEMON with audio implementati...   Huge thanks to Alessandro Famà for helping with the footstep surface script, to Amichai Haneman, and Ivan Vodoleev for suggesting the use of PontOfView prefab for triggering the Got_Caught stinger! mdvn soundworks: for media and game composition & sound design please get in touch on info@matemoldovan.com http://www.matemoldovan.com/   / matemoldovan     / matemoldovan     / mdvnmate