Unity's John LEMON: How to implement your sounds using Wwise
Máté Moldován
0:00 / 0:00
Unity's John LEMON: How to implement your sounds using Wwise
6 383 просмотра · 6 лет назад
Máté Moldován
149 подписчиков
6 383 просмотра · 6 лет назад
In this video, I explain how I built the John Lemon game provided by Unity, and how I implemented my music & sounds using Wwise. If you have any questions, feel free to get in touch on info@matemoldovan.com
Documentation of the footsteps creation process:
https://www.dropbox.com/s/a00ut4t1p67...
00:35 Footsteps
04:50 Level Music
08:20 Stinger Sounds
09:55 Sound Effects
Link to my gameplay video: • Unity's John LEMON with audio implementati...
Huge thanks to Alessandro Famà for helping with the footstep surface script, to Amichai Haneman, and Ivan Vodoleev for suggesting the use of PontOfView prefab for triggering the Got_Caught stinger!
mdvn soundworks: for media and game composition & sound design please get in touch on info@matemoldovan.com
http://www.matemoldovan.com/
/ matemoldovan
/ matemoldovan
/ mdvnmate