Sniper DECIMATES Chaos Hordes With Close Quarters Build - True Solo Absolute | Space Marine 2
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Sniper DECIMATES Chaos Hordes With Close Quarters Build - True Solo Absolute | Space Marine 2
3 998 просмотров · 5 месяцев назад
For4
5,03 тыс. подписчиков
3 998 просмотров · 5 месяцев назад
In this run we take a close quarters build with Sniper. We have the Bolt Carbine which does huge dps, but has massive damage falloff after 10m.
"Honed Precision" lets us hipfire Bolt Carbine with laser accuracy. Hipfiring helps you see enemy attacks more easily letting you dodge and parry them. I've also heard that enemies attack you more often when you ADS, not sure if true though. We use inferno pistol for the AoE gunstrikes. The actual shot isn't that great versus chaos because tzaangors take 2 close up shots to die. Compared to tyranid minoris which only take one. This is because the tyranid minoris take more damage. They should make Tzaangors take more damage. It is still useful for staggering enemies though. For the melee we use power gladius to do big damage with shadow stab to bosses after 3 perfect dodges. They've fixed it's perk to not trigger off of melee finishers so it's better now. We take Tactical Ambush to let use do big damage with shadow stab from cloak. With Evasion we can trigger a free 5 second cloak and 1 perfect dodge stack on power gladius to let use oneshot majoris and extremis. Majoris needs only 1 level of charge, while extremis will require 2 levels. My biggest issue with Evasion is that it doesn't trigger "Emperor's Grace" to give use 2 seconds of invincibility. If you perfect dodge a combo the enemy can still continue to combo knocking you over and dealing massive damage. Then you will not have enough time to to get a good shadow stab, as Evasion only lasts for 5s. I might be wrong about this, but it feels like when you trigger Evasion, it ends the remaining iframes that you would have gotten from the perfect dodge.
We also took "Ambush" to stagger enemies on decloak. This might not have been a great choice, because it can push enemies away from a shadow stab. There were times where I would have landed shadow stab on multiple majoris, but "Ambush" pushed them away. Also the movespeed slow debuff is useless on it, since you are already up close to the enemy. The stagger has a 5m radius. If them made it so that the enemies take more damage it would be a lot more useful.
I also tried "Precision Targeting" for more spread reduction on the bolt carbine, but the benefits are negligible since the spread was already very low with "Honed Precision". But it does help with dealing more damage to extremis and terminus.
Drip: Mantis Warriors
Version 12.3
Build: https://imgur.com/a/HY2gxUs
Chapters:
0:00 - Mission Start and Build
4:33 - Astropathic Relay
5:54 - Corrupted Realm 1
8:06 - Capture Chaos Altar
15:10 - Helbrute Boss Fight
19:39 - Eliminate Astropaths
23:14 - Vortex Beast Boss Fight
27:16 - End game stats
Map: Vortex
Difficulty: Absolute
Bots: Off
#spacemarine2 #spacemarines #warhammer40k