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Unity 5 Tutorial: Heart health - like in Zelda or Minecraft C#

xOctoManx

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Unity 5 Tutorial: Heart health - like in Zelda or Minecraft C#

19 168 просмотров · 10 лет назад
xOctoManx
11,7 тыс. подписчиков
19 168 просмотров · 10 лет назад
In this small tutorial i will show you how to create a Health Sytem using Hearts like in Zelda or Minecraft with the new canvas system in Unity 5. You can also create shields or Armor this way. I will also go over the basic progress how to create the Hearts in Inkscape. ▼▼▼ More Infos here: Check em out! ▼▼▼ We will create the spritesheet using Inkscape. After that we create the healthbar using our created hearts. And then, we script the System to be multifunctional, so we could also use containers with higher amounts of subparts. Also you will be able to add heartcontainer to increase the hearts or health. ➤ The Takedamage/Dodamage Video:    • Unity 5 Tutorial: Take Damage / Do Damage ...   Time Codes: 0:00 - 1:14 - Introduction 1:17 - 11:24 - Sprite Creation (via Inkscape) 11:28 - 12:28 - New Scene creation, Importing Health Sprite into Unity 12:30 - 18:39 - UI Canvas Creation, Health Sprite Implementation 18:41 - 41:43 - Creating Script for Health Sprites Segment 1: 18:41 - 29:12 Segment 2: 29:15 - 41:43 41:48 - 45:11 - Testing Health Sprites Script 45:13 - 47:49 - Conclusion ➤ My Unity Assets: https://goo.gl/fhi9AP Support me: ➤ Support me on Patreon: https://goo.gl/bxyM4Z ➤ Want to use Patreon too? https://goo.gl/zkDJrg ➤ Donate with PayPal: https://goo.gl/dGcSCV Social Media: ➤ Twitter:   / mr_octoman   ➤ Facebook: https://www.facebook.com/profile.php?... ➤ My Website: http://www.octomangames.com ➤ My Website Hoster: http://goo.gl/vWyQiz