I Built a Cyberpunk Tower for My Short Film in Blender
Pixel Bender
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I Built a Cyberpunk Tower for My Short Film in Blender
373 просмотра · 5 мес. назад
Pixel Bender
3,55 тыс. подписчиков
373 просмотра · 5 мес. назад
How do you design a believable cyberpunk megatower in Blender?
In this video, I break down the full workflow behind creating a cinematic cyberpunk tower scene for my upcoming animated short film, The Awakening, set in the Neon Dreams universe.
From AI-generated concept references and hard surface modeling to sci-fi detailing, worldbuilding logic, texturing, fog, lighting, cinematic composition, and final rendering — this video covers the complete process behind designing a realistic futuristic structure for storytelling and cinematic environments.
I also talk about how story design influences environment creation, including elevator access, rooftop traversal, utility systems, silhouette design, and layered city composition to make the world feel believable and immersive.
This project is part of my larger Indian cyberpunk cinematic universe called Neon Dreams.
Software Used:
Blender
BlenderKit
DaVinci Resolve / After Effects
HDRI Lighting
Real VFX Elements
Topics Covered:
Cyberpunk environment design
Blender hard surface modeling
Sci-fi tower creation
Cinematic lighting in Blender
Fog and atmosphere
Kitbashing workflow
Worldbuilding for films
Cyberpunk city creation
Blender compositing
Sci-fi texturing
Neon Dreams project breakdown
Rainy Cyberpunk City Scene breakdown - • I Built a Cyberpunk City in Blender
Make Huge Cities in Blender WITHOUT LAG - • Make HUGE Cities in Blender WITHOUT LAG!
Neon Dreams - Building it Live Stream Series - • Neon Dreams - Building It Live
Chapters
00:00 The Awakening - Cyberpunk Tower Breakdown
00:21 Finding the Right Silhouette
00:46 Building the Tower Structure
01:11 Layering Pipes & Mechanical Details
01:31 Adding Surface Complexity
01:56 Detailing the Megastructure
02:26 Reinforcing the Base
02:40 Rooftop Worldbuilding
02:56 Designing Functional Access Systems
03:20 Mainframe Access & Vertical Traversal
03:41 Environmental Storytelling
04:04 Texturing the Tower
04:34 Mid-Level Surface Detail
04:49 Testing Fog & Cinematic Lighting
05:04 Constructing the City Around It
05:31 Optimizing the Background Skyline
05:53 Selling the Scale
06:06 Final Render & Rain FX
#Blender #Cyberpunk #Blender3D #EnvironmentArt #SciFi #3DArt #Cinematic #NeonDreams #TheAwakening #Worldbuilding #indianscifi #IndianCreator #BlenderTutorial #SciFiArt