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I Built a Cyberpunk Tower for My Short Film in Blender

Pixel Bender

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I Built a Cyberpunk Tower for My Short Film in Blender

373 просмотра · 5 мес. назад
Pixel Bender
3,55 тыс. подписчиков
373 просмотра · 5 мес. назад
How do you design a believable cyberpunk megatower in Blender? In this video, I break down the full workflow behind creating a cinematic cyberpunk tower scene for my upcoming animated short film, The Awakening, set in the Neon Dreams universe. From AI-generated concept references and hard surface modeling to sci-fi detailing, worldbuilding logic, texturing, fog, lighting, cinematic composition, and final rendering — this video covers the complete process behind designing a realistic futuristic structure for storytelling and cinematic environments. I also talk about how story design influences environment creation, including elevator access, rooftop traversal, utility systems, silhouette design, and layered city composition to make the world feel believable and immersive. This project is part of my larger Indian cyberpunk cinematic universe called Neon Dreams. Software Used: Blender BlenderKit DaVinci Resolve / After Effects HDRI Lighting Real VFX Elements Topics Covered: Cyberpunk environment design Blender hard surface modeling Sci-fi tower creation Cinematic lighting in Blender Fog and atmosphere Kitbashing workflow Worldbuilding for films Cyberpunk city creation Blender compositing Sci-fi texturing Neon Dreams project breakdown Rainy Cyberpunk City Scene breakdown -    • I Built a Cyberpunk City in Blender   Make Huge Cities in Blender WITHOUT LAG -    • Make HUGE Cities in Blender WITHOUT LAG!   Neon Dreams - Building it Live Stream Series -    • Neon Dreams - Building It Live   Chapters 00:00 The Awakening - Cyberpunk Tower Breakdown 00:21 Finding the Right Silhouette 00:46 Building the Tower Structure 01:11 Layering Pipes & Mechanical Details 01:31 Adding Surface Complexity 01:56 Detailing the Megastructure 02:26 Reinforcing the Base 02:40 Rooftop Worldbuilding 02:56 Designing Functional Access Systems 03:20 Mainframe Access & Vertical Traversal 03:41 Environmental Storytelling 04:04 Texturing the Tower 04:34 Mid-Level Surface Detail 04:49 Testing Fog & Cinematic Lighting 05:04 Constructing the City Around It 05:31 Optimizing the Background Skyline 05:53 Selling the Scale 06:06 Final Render & Rain FX #Blender #Cyberpunk #Blender3D #EnvironmentArt #SciFi #3DArt #Cinematic #NeonDreams #TheAwakening #Worldbuilding #indianscifi #IndianCreator #BlenderTutorial #SciFiArt