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I Made a Thor Video Game with AI 🔥 Claude Design + Phaser 4

The Arthur's Bug

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I Made a Thor Video Game with AI 🔥 Claude Design + Phaser 4

30 просмотров · 4 дн. назад
The Arthur's Bug
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30 просмотров · 4 дн. назад
I built a complete Thor video game inspired by Norse mythology using AI: Claude Design for the art, Claude Code for the code, and Phaser 4 as the game engine. It runs free in your browser and on your phone 👇 🎮 Play Stormrune free: https://aocampo93.github.io/Stormrune 💻 Source code on GitHub: https://github.com/aocampo93/Stormrune In Stormrune you play as Thor: draw Nordic runes on the screen to call down lightning on the draugr before they take your ship. It's inspired by Google's Halloween 2016 Doodle, and in this video I show you how I built it with AI. What you'll see: ✅ How the game works: read the rune, draw it, Thor strikes ✅ How I turned the Google Doodle mechanic into Nordic runes ✅ Why Phaser 4 + Vite are great for responsive browser games ✅ How Claude Design created every asset, screen and animation frame ✅ Why Claude Design keeps the same design frame after frame (and Nano Banana didn't) ⏱️ Chapters 0:00 Stormrune: a Thor game made with AI 0:14 How to play 0:37 Inspired by Google's Halloween 2016 Doodle 0:49 Same mechanic, Nordic runes 1:07 Phaser 4 + Vite: responsive browser games 1:20 Claude Design: assets and animation 1:35 Claude Design vs. Nano Banana 2:02 Code on GitHub and play it free 🛠️ Stack • Phaser 4: game engine (scenes, input, sprites and animations) • Vite: front-end tooling • Claude Code: wiring everything together in code • Claude Design: assets, screens and animation frames • GitHub Pages: hosting 💬 What game should I build with AI next? Tell me in the comments. 🔔 Subscribe for more AI and game dev projects. #gamedev #AI #ClaudeAI