I Made a Thor Video Game with AI 🔥 Claude Design + Phaser 4
The Arthur's Bug
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I Made a Thor Video Game with AI 🔥 Claude Design + Phaser 4
30 просмотров · 4 дн. назад
The Arthur's Bug
8 подписчиков
30 просмотров · 4 дн. назад
I built a complete Thor video game inspired by Norse mythology using AI: Claude Design for the art, Claude Code for the code, and Phaser 4 as the game engine. It runs free in your browser and on your phone 👇
🎮 Play Stormrune free: https://aocampo93.github.io/Stormrune
💻 Source code on GitHub: https://github.com/aocampo93/Stormrune
In Stormrune you play as Thor: draw Nordic runes on the screen to call down lightning on the draugr before they take your ship. It's inspired by Google's Halloween 2016 Doodle, and in this video I show you how I built it with AI.
What you'll see:
✅ How the game works: read the rune, draw it, Thor strikes
✅ How I turned the Google Doodle mechanic into Nordic runes
✅ Why Phaser 4 + Vite are great for responsive browser games
✅ How Claude Design created every asset, screen and animation frame
✅ Why Claude Design keeps the same design frame after frame (and Nano Banana didn't)
⏱️ Chapters
0:00 Stormrune: a Thor game made with AI
0:14 How to play
0:37 Inspired by Google's Halloween 2016 Doodle
0:49 Same mechanic, Nordic runes
1:07 Phaser 4 + Vite: responsive browser games
1:20 Claude Design: assets and animation
1:35 Claude Design vs. Nano Banana
2:02 Code on GitHub and play it free
🛠️ Stack
• Phaser 4: game engine (scenes, input, sprites and animations)
• Vite: front-end tooling
• Claude Code: wiring everything together in code
• Claude Design: assets, screens and animation frames
• GitHub Pages: hosting
💬 What game should I build with AI next? Tell me in the comments.
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