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Rogue Legacy Design Postmortem: Budget Development

GDC Festival of Gaming

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Rogue Legacy Design Postmortem: Budget Development

39 723 просмотра · 8 лет назад
GDC Festival of Gaming
555 тыс. подписчиков
39 723 просмотра · 8 лет назад
In this 2014 talk, Cellar Door Games' Kenny Lee & Teddy Lee discuss the creation of their indie "roguelite" title, Rogue Legacy, with an emphasis on budget design. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter:   / official_gdc   GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.