Riggy Bits #1: Simulation Volume in Joints (Part 2: Blender Tutorial)
Node Spaghetti
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Riggy Bits #1: Simulation Volume in Joints (Part 2: Blender Tutorial)
1 621 просмотр · 6 л. назад
Node Spaghetti
2,04 тыс. подписчиков
1 621 просмотр · 6 л. назад
Note: This is Part 2 of Riggy Bits #1, which is a tutorial. The theory behind the rig is demonstrated in Part 1: ( • Riggy Bits #1: Simulating Volume in Joints... )
Hello! Welcome to Riggy Bits! This is a series of Computer Graphics Rigging tutorials that focuses on reusable components that can be applied to many characters and props. Like all of my videos, I want to save you time by presenting the information in a clear and concise way. The aim of this series is to provide professional character TD's a resource for solving problems, by simply picking and choosing from a "menu" of reusable components they've learned over time. From my own work, I've compiled quite a "menu" of my own, and I'd like to use this series to share it with you!
In this video I present a step-by-step tutorial for creating the rig.
Human reference images taken from Croquis Cafe (warning, this website is a human reference site for artists, and thus contains some NSFW content): https://onairvideo.com/donations
Download the files for this Riggy Bit: https://my.pcloud.com/publink/show?co...
My website: nodespaghetti.xyz
My rigging addon: https://gitlab.com/josephbburg/blende...