V-Ray | Render FAKE FOG EFFECTS using simple techniques
Jonas Noell
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V-Ray | Render FAKE FOG EFFECTS using simple techniques
17 585 просмотров · 2 года назад
Jonas Noell
25,5 тыс. подписчиков
17 585 просмотров · 2 года назад
Realistic Volumetric Fog & Atmospheric Effects Masterclass in V-Ray
👉 𝐒𝐚𝐯𝐞 𝟏𝟎% 𝐨𝐧 𝐕-𝐑𝐚𝐲: https://bit.ly/Get-VRay
👉 𝐒𝗰𝗲𝗻𝗲 𝐅𝐢𝐥𝐞𝘀 + 𝐁𝐨𝐧𝐮𝐬 𝐂𝐨𝐧𝘁𝗲𝗻𝘁: / jonasnoell
In this tutorial, you will learn how to create realistic volumetric fog and atmospheric depth effects using lightweight techniques and smart shading cheats in V-Ray 6 for 3ds Max. Heavy volumetric simulations can skyrocket render times; this masterclass demonstrates how to populate your scenes with convincing, organic ground fog and atmospheric haze that look high-end while adding virtually nothing to your render overhead.
We start by laying down a solid foundation using V-Ray’s built-in Aerial Perspective tool for baseline atmospheric depth. Next, we build custom fog shaders mapped onto simple low-poly proxy geometry, employing clever masking and blending tricks to hide hard geometric artifacts and produce a flawless volumetric illusion.
𝐈𝐧 𝐓𝐡𝐢𝐬 𝐕𝐢𝐝𝐞𝐨, 𝐘𝐨𝐮’𝐥𝐥 𝐋𝐞𝐚𝐫𝐧 𝐇𝐨𝐰 𝐓𝐨 𝐔𝐬𝐞:
✅ Aerial Perspective Setup: Leveraging V-Ray’s built-in atmospheric depth and horizon haze controls
✅ Lightweight Volumetric Shaders: Building custom fog and smoke materials on simplified proxy geometry
✅ Artifact Hiding Techniques: Blending hard geometric intersections to create seamless, wispy fog volumes
✅ Procedural Map Integration: Driving density, falloff, and wispy cloud variations using procedural noise
✅ High-Performance Atmos Workflow: Achieving cinematic volumetric effects without heavy VDB simulation or render drag
I am using 3ds Max and V-Ray for this demonstration, and these atmospheric fog principles apply across older and newer V-Ray versions as well as Cinema 4D, Maya, Blender, Corona, Octane, and Arnold.
▶️ 𝐂𝐡𝐚𝐩𝐭𝐞𝐫𝐬
00:00 - Introduction & Atmospheric Strategy
01:03 - Aerial Perspective Baseline Setup
05:48 - Custom Fog Shaders & Geometry Mapping
14:40 - Additional Maps, Blending & Fine-Tuning
▶️ 𝐇𝐞𝐥𝐩𝐟𝑢𝐥 𝐋𝐢𝐧𝐤𝐬
⚡𝐏𝐚𝐭𝐫𝐞𝐨𝐧: / jonasnoell
⚡𝐈𝐧𝐬𝐭𝐚𝐠𝐫𝐚𝐦: / jonas_noell_cgi
⚡𝐒𝐮𝐛𝐬𝐜𝐫𝐢𝐛𝐞: / @jonasnoell
If you found this tutorial helpful, please hit the Like button, Comment your thoughts, and Subscribe for more 3D rendering tips. Do you use geometric fog planes with custom shaders or full V-Ray volumetric grids for your atmospheric effects? Let’s create amazing art together!
#VRay #VRay6 #3dsMax #VolumetricFog #AtmosphericEffects #LookDev #3DRendering #ChaosVRay #3DVisualization #EnvironmentArt #VFX #CGI #ArchViz