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Terrifyng Nights Days 6 & 12, All 0, All 20, Extras, & Cave - FNaW the Rerun Deluxe

SMØRN'T

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Terrifyng Nights Days 6 & 12, All 0, All 20, Extras, & Cave - FNaW the Rerun Deluxe

18 просмотров · 2 дня назад
SMØRN'T
35 подписчиков
18 просмотров · 2 дня назад
They know, they're onto me... Fun fact: the name of the edited video file is "I am pissed", this is a reference to how I had to not only wait for something to finish so I could free up space to edit this, but also the fact that I had to edit this FOUR TIMES because the software I was using didn't save and it either crashed or reloaded, I threw in the towel here honestly. The nights / days themselves were fun, except Day 6 due to the odd way I had my hand on the keyboard, I don't quite remember the entire thing, but I put the back of my thumb on M and stretched my pointer finger all the way to W to keep the hand on the recharge alarm button. Also, these recordings were won out of order, the order I won them in for the recordings are All 0, All 20, Abandon Cave, Hide and Seek, Day 12, then Day 6, All 20 & All 0 beaten 10/11/2026 Days 6 & 12 (re)beaten 10/12/2026 (if you're wondering why I put a re in parentheses, I already did beat them to get to the custom night, but that's the date I beat them again for the video) Yeah, I really have been waiting that long to finally edit it How everyone works: Days 6 / 12: Wario and Mario (6 / 12): Appear in the staircase room, recharge them with W and M (Day 6) or by hovering over them, play the alarm to get rid of them Waluigi and Luigi (6 / 12): Appear in the staircase room, turn off the lights until they leave Peach (6): Appears in the "dark" hallway room, when she gets close, flash her N64 Mario (12): Does nothing except come and go as he pleases in the staircase room Scuttlebug (12): If he appears in the staircase room, click him Bloody Mario (12): Constantly ascending in the staircase room, click him to make him go back down Heartable Peach (12): Sometimes appears asking you if she can help, press no or else she will perform random inputs Entity 01 (12): Resides in the dark hallway room, if he gets close, close the door until you hear him bang on it Demon Wario (12): Fades in occasionally, click the menu bar to get rid of him All 0: Everyone: Click on the phone in the camera to make them leave Main Nights: Wario and Bowser: Go to your office if you see them in the room, hide and don't touch the generator Waluigi, Giant Peach, and N64 Yoshi: Go to the door, close it until you hear them leave Luigi: Appears in your office, go to the camera the 8-bit Luigi is on to get rid of him Toad: Resides in Cam 11, use the light switch to see in it, if Toad leaves, you'll hear running, hide and don't touch the generator until Toad is done running Mario, N64 Mario, and Melee Mario: All of them have awareness meters that can fill up, for Mario, keep the radio in the backroom in tune to prevent it from filling, for N64 Mario keep switching cameras to reduce his constantly raising awareness, and for Melee Mario, keep moving your mouse around to reduce his constantly raising awareness Scuttlebug: When he appears, click him Dry Mario: Appears when lowering cameras or turning around to face the front, when he appears, turn around or use the cameras again Bruno Bringlock: If he appears in Cam 9, Bring the Locks Lawnwar: Moves from right to left, spam click him before he reaches the left so that he doesn't take your ability to turn around Factory Classic Mode Peach: Resides in Cam 10, flash her so she doesn't empty your power N64 Luigi: If he appears upon lowering cams or turning back around to face the front, click him before raising cams or turning around N64 Demon Rosalina, Demon Rosalina: Fade in on the left and right on your screen respectively, click the menu bar on their side to get rid of them Timestamps: 0:00 - Day 6 7:16 - Day 12 12:52 - All 0 14:58 - All 20 & The rest 22:53 - Ending