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Gw2 | Cerus CM | UNIT strat CS portals variant | Heal Alacrity Scourge | Commander Calls

Nanax3

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Gw2 | Cerus CM | UNIT strat CS portals variant | Heal Alacrity Scourge | Commander Calls

923 просмотра · 1 г. назад
Nanax3
229 подписчиков
923 просмотра · 1 г. назад
I mostly get my weekly Cerus CM kills via runs on the Void Lounge (  / discord  ) discord server. I'm still getting used to the recent Scourge changes such as Warhorn#5 now having AoE swiftness or not having to keep F4 to pull downed players anymore. Additionally, my Might sometimes dropped and it took too long to reboon. Still, apart from this and the one Malice that was dropped on the boss, this week's kill was pretty clean, so I decided to upload it with my voice calls. Since we had pretty high dps and were able to phase during the green after T drop, we did not need to delay dps to get a safe phasing. If you're unsure about that, check out this video about good or bad 10% phasing timings:    • When to phase Cerus CM to 10%   The standard UNIT strat can be found here: https://docs.google.com/spreadsheets/... These are our major changes: 1) In p1 (100-80%), my first Scourge portal is replaced by a Chrono continuum split (CS) portal (see 0:23), the Malice target drops the Malice right on the portal for pathing reasons (see 0:30), and I then immobilize the first Malice add up to 3 times via Dagger#3 until we phase to 80% (see 0:58). 2) In p2 (80-50%), the first Chrono portal has to be placed in CS (see 2:23) in order to be able to use the Chrono portal instead of my next Scourge portal (see 2:38). These are some minor changes that can be done in standard UNIT strat as well: 1) Shortly after the 1st split during the first Rage add and Despair drop, I provide a convenience Scourge portal (see 1:59). 2) At the start of p3, I use my portal ~120° instead of 180° (straight across) so that we don't have to sidestep but can just take it back immediately after the Rage AoE disappears (see 4:13). 3) I use Corrosive Poison Cloud (CPC) 1st during double Gluttony (see 2:22, 3:38, 4:32, 5:43). Some information about my skill choices and usages: 1) I bring CPC to help destroy the small projectiles during Gluttony to prevent Cerus from gaining barrier from them. The Chrono brings Feedback for the same reason. In the CM discords, Scourge is usually responsible for the 1st projectiles during double collects (see 2:22, 3:38, 4:32, 5:43). However, when doing CS portals, the Chrono can in theory handle all Gluttony attacks except for the 2nd double Gluttony during boss phases (see 4:32) since at the other double Gluttony attacks, they're using CS anyway. When there's only one Gluttony attack, we can use CPC and Feedback at the same time (see 0:57, 6:51, 7:37). 2) I bring Sand Swell for various uses: to get us out of the Rage AoE (see 1:12, 1:59, 5:57), to handle some double walls (see 4:13, 6:29), and for Empowered Despair AoE placement past 10% (see 7:15). 3) Serpent Siphon is my main regeneration source and can be used to block the Malices spawn damage, which is especially important in the final 10% (see 7:44) - however, in this run I used it a bit late, you want to cast it slightly before the smash. 4) I bring Flesh Golem since it's important to break all breakbars ASAP due to the invisible stacking debuff, see https://wiki.guildwars2.com/wiki/Petr.... If people get boonstripped by the wall, I still have plenty of tools to get rid of Cerus' boons (Sword#3 both casts, Dagger#3, Serpent Siphon, F5). When doing double wall, the 2nd wall can be jumped to avoid getting boonstripped (see 3:24, 5:17, 6:47), however, the timing is very tight. As the commander on a healer, I opened the instance due to which I will be the target for potential walls from the Embodiment during both split phases. This is why I don't walk into the stack immediately at the 1st split (see 1:39), and why I walk to Swirl side after collecting 2 orbs in the 2nd split (see 3:57) until I see which random Embodiment's mechanic we get. Log: https://dps.report/2GCh-20241021-1852... Build: en.gw2skills.net/editor/?PSAFgEG7XZGsImE7jNip612rH-DSRYjRPV1HSI1ALjqrg0TBdPIEgQ3Dvl23sgKA-e Disclaimer: I bring Sword for its mobility and boonstrips. I still run Mercy relic since even though I don't have corpse pull on F4 anymore, I can still rezz up players quickly via the Blood Magic adept trait Ritual of Life, Well of Blood, and F4. 0:00 100-80% 1:26 Split#1 1:47 80-50% 3:46 Split#2 4:06 50-10% 7:07 10-0% Music: Nature Nurture - Quincas Moreira