Перейти к содержимому

DOs and DON'Ts of Honest Puzzle Game Design

Matthew VanDevander

0:00 / 0:00

DOs and DON'Ts of Honest Puzzle Game Design

37 060 просмотров · 11 л. назад
Matthew VanDevander
2,75 тыс. подписчиков
37 060 просмотров · 11 л. назад
An educational talk on Puzzle Game Design which I gave live on March 21 2015. Q&A starts at 58:17 The links at the end of the talk are: Designing to Reveal the Nature of the Universe - Jonathan Blow & Marc Ten Bosch    • IndieCade 2011: Jonathan Blow & Marc Ten B...   Attempting Deep Work - Jonathan Blow    • Видео   A Good Puzzle Game is Hard to Build - Marsh Davies http://www.rockpapershotgun.com/2015/... Games mentioned in this talk: Braid http://braid-game.com The Witness http://the-witness.net/ Antichamber http://antichamber-game.com/ Manifold Garden (previously Relativity) http://manifold.garden Miegakure http://miegakure.com/ Portal http://store.steampowered.com/app/400/ The Swapper http://facepalmgames.com/the-swapper/ Monkey Island 2: Special Edition http://www.gog.com/game/monkey_island... Quake http://store.steampowered.com/app/2310/ DOOM http://store.steampowered.com/app/2280/ The Talos Principle http://www.croteam.com/talosprinciple/ Duet    • Duet Gameplay Overview   Opposition http://www.puzzlescript.net/play.html... The Bridge http://thebridgeisblackandwhite.com/