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UE 5.8 - Any Mesh To Metahuman (Episode II) - Tutorial

Unreal - X - Tutorials

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UE 5.8 - Any Mesh To Metahuman (Episode II) - Tutorial

11 850 просмотров · 2 месяца назад
Unreal - X - Tutorials
11,7 тыс. подписчиков
11 850 просмотров · 2 месяца назад
Welcome back to Episode II of the Mesh to MetaHuman Tutorial. Today, we’ll create Gollum and Yoda and explore more advanced custom character workflows with MetaHuman. Some of the workflows are exactly the same as shown in Part 1, so I decided to skip them here and provide reference timestamps instead. This tutorial is a technical demonstration of Unreal Engine and MetaHuman workflows. Characters shown are fan-made recreations and are not affiliated with the original copyright holders. Cheers ------------------------------------------------------------------------ ⚠️ Disclaimer: This channel is independent and not affiliated with, endorsed, or sponsored by Epic Games. All tools shown are free for educational purposes. No paid plugins required. 🛠 Tools used: ➤ Unreal Engine 5.8 ➤ Blender 4.4 ➤ HiddenFaceMap Tool: https://buymeacoffee.com/unreal_x/e/4... 🛠 Assets: ➤ "Darth Maul" (https://skfb.ly/6R6Oz) by Konstantin Koretskyi is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... ➤ "Yoda" (https://skfb.ly/6CuQw) by Mind Mulch for The Masses is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... ➤ "Gollum" (https://skfb.ly/ozQEr) by jonasolsen is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b.... 💡 Support Enjoying my tutorials? You can help keep this channel alive ☕ Buy me a coffee ☕ https://buymeacoffee.com/unreal_x All tutorials and tools are completely free. Your support means a lot — thank you! 🙏💖 📺 More Tutorials Watch the full Unreal Engine 5 playlist:    • Unreal Engine 5.6 - Metahuman Accessories ...   #UnrealEngine #Tutorial #Metahuman #CustomMetahuman #UE5.8 #UnrealEngine5.8 #MeshToMetahuman